![]() I want to make sure it's not too broad/sloppy before posting anything. ![]() That should work still with D4 items, but remains untested since I ended up just making a code for it. The current workaround is to create lots of copies of the cosmetic items as "new items" in the editor, then learn/consume them from your inventory each time you wish to use them. will be stripped visually and removed from your unlocked item list each time you spawn in. These license-checked pets, The Wanderer's set, etc. License checks are run against the D2R preorder cosmetics, as well as D4 preorder and the items in the 30th anniversary (I think?) DLC. ![]() The pink inventory items are testing art and/or existing assets from PC that were not carried over to console builds, unrelated to licenses. ![]() Those "raw gbids" are not usable/visible items, just IDs that were technically included in the recent update. ![]()
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